
Pittstop Profits
University & Frontier Developments Client Project – A tycoon game produced in a team of 10.
Unity, C#

Motion Capture Scene
Re-creation of one of the final scenes in Avengers: Endgame completely using motion capture
Vicon, Motion Builder, Unreal Engine

Battle Simulator
An AI battle simulator where player built teams fight against eachother.
Unity, C#

Pong on a PS5 Dev Kit
Experimentation with a Sony PS5 development kit – Under NDA.
PS5 DevKit, C++

Mathematical Orrery
A project demonstraiting maths for games understanding by recreating existing functions in Unity.
Unity, C#

AI Maze Game
My first look into using AI in games by creating a game where AI agents hunt down the player.
Unity, C#

Procedurally Generated Dungeon
A project focused on procedural generation. Produced in university year two.
Unity, C#

Maze Escape
A game about trying to escape a maze. The final game I made in my first year of university.
Unreal Engine, C++

Nooms
A tower defence game. The third game I made in my first year of university.
Unreal Engine, C++

God Fighter
A Street Fighter style game. The second game I made at university.
Unreal Engine, C++

One Button Game
A game with only one button. The first game I made at university.
Unity, C#
