Projects

Pittstop Profits

University & Frontier Developments Client Project – A tycoon game produced in a team of 10.

Unity, C#

Motion Capture Scene

Re-creation of one of the final scenes in Avengers: Endgame completely using motion capture

Vicon, Motion Builder, Unreal Engine

Battle Simulator

An AI battle simulator where player built teams fight against eachother.

Unity, C#

Pong on a PS5 Dev Kit

Experimentation with a Sony PS5 development kit – Under NDA.

PS5 DevKit, C++

Mathematical Orrery

A project demonstraiting maths for games understanding by recreating existing functions in Unity.

Unity, C#

AI Maze Game

My first look into using AI in games by creating a game where AI agents hunt down the player.

Unity, C#

Procedurally Generated Dungeon

A project focused on procedural generation. Produced in university year two.

Unity, C#

Maze Escape

A game about trying to escape a maze. The final game I made in my first year of university.

Unreal Engine, C++

Nooms

A tower defence game. The third game I made in my first year of university.

Unreal Engine, C++

God Fighter

A Street Fighter style game. The second game I made at university.

Unreal Engine, C++

One Button Game

A game with only one button. The first game I made at university.

Unity, C#