
Hi, I’m Max. I am a games programmer with a strong foundation in software development and interactive design. I graduated from the University of Portsmouth with a BSc First Class degree with Honours in Computer Games Technology.
I am passionate about creating engaging, innovative gaming experiences that provide lasting enjoyment for players. I specialize in C#, Unity, C++, Unreal Engine, with hands-on experience in gameplay mechanics, optimization, motion capture applications and system architecture.
I am committed to continuous learning and pushing the boundaries of interactive entertainment. I always look for opportunities to contribute to projects that push my creative and technical ablities whilst also supporting continuous growth in my field.
Outside of programming, I enjoy exploring new and old technology trends, gaming, and climbing. These interests help me maintain a balanced perspective and often inspire fresh ideas for my work.
