Development Environment & Documentation

Working with the PS5 devkit presented a unique challenge, as we had no prior experience with the hardware or SDK. Our learning resources included official SDK documentation available only on university machines, a small set of sample projects, and a series of Moodle guides tailored to console programming. However, much of the PS5 documentation was written with the assumption of prior expertise, which made navigation difficult. To contextualise our experience, we compared the PlayStation documentation with that of the Nintendo Switch. The PS5 system offered more sample projects and stronger in-line code comments, but its documentation search system was poor, and developer forums were inaccessible.